Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
3 of 3 sounds
furnace-deploy
prefabs
assets/prefabs/deployable/furnace/sound/furnace-deploy.wav
assets/prefabs/deployable/furnace/sound/furnace-deploy.asset
assets/prefabs/deployable/chair/ice_throne/effects/icethrone-deploy.prefab
assets/prefabs/deployable/furnace/effects/furnace-deploy.prefab
industrial-electric-furnace-deploy
prefabs
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/sound/industrial-electric-furnace-deploy.ogg
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/sound/industrial-electric-furnace-deploy.asset
assets/prefabs/deployable/playerioents/electricfurnace/skins/industrial_electric_furnace/effects/industrial-electric-furnace-deploy.prefab
electric-furnace-deploy-01
prefabs
assets/prefabs/deployable/playerioents/electricfurnace/sound/electric-furnace-deploy-01.wav
assets/prefabs/deployable/playerioents/electricfurnace/sound/electric-furnace-deploy.asset
assets/prefabs/deployable/playerioents/electricfurnace/effects/electric-furnace-deploy.prefab