RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
goggles_loop
prefabsloop
0:03
assets/prefabs/clothes/night.vision.goggles/sound/goggles_loop.wav
assets/prefabs/clothes/night.vision.goggles/sound/goggles_loop.asset
assets/prefabs/clothes/night.vision.goggles/night_vision_goggles.prefab