Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
halloween-loot-bag-medium-open-001
prefabs
assets/prefabs/misc/halloween/lootbag/sound/halloween-loot-bag-medium-open-001.wav
assets/prefabs/misc/halloween/lootbag/sound/halloween-loot-bag-medium-open.asset
assets/prefabs/misc/halloween/lootbag/effects/silver_open.prefab
assets/prefabs/missions/portal/proceduraldungeon/effects/appear.prefab
assets/prefabs/missions/portal/proceduraldungeon/effects/disappear.prefab