RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
industrial-auto-turret-power-off
prefabs
0:04
assets/prefabs/npc/autoturret/skins/industrial_autoturret/sound/industrial-auto-turret-power-off.ogg
assets/prefabs/npc/autoturret/skins/industrial_autoturret/sound/industrial-auto-turret-power-off.asset
assets/prefabs/npc/autoturret/skins/industrial_autoturret/effects/industrial-auto-turret-offline.prefab