Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
keycard_swipe
prefabs
assets/prefabs/tools/keycard/sound/keycard_swipe.wav
assets/prefabs/tools/keycard/sound/keycard_swipe.asset
assets/prefabs/tools/keycard/effects/swipe.prefab