RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
large-fire-loop
audioclipsloop
0:24
assets/content/sound/audioclips/fire/large-fire-loop.ogg
assets/content/sound/sounddefinitions/fire/large-fire-loop.asset
assets/bundled/prefabs/modding/fx/fire_static_03.prefab
assets/bundled/prefabs/napalm.prefab
assets/bundled/prefabs/oilfireballsmall.prefab