RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
large-furnace-loop
prefabsloop
0:48
assets/prefabs/deployable/furnace.large/sound/large-furnace-loop.ogg
assets/prefabs/deployable/furnace.large/sound/large-furnace-loop.asset
assets/bundled/prefabs/static/furnace_large_on.static.prefab
assets/bundled/prefabs/static/furnace_static.prefab
assets/prefabs/deployable/furnace.large/furnace.large.prefab