Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
large-wood-box-deploy
prefabs
assets/prefabs/deployable/large wood storage/sound/large-wood-box-deploy.wav
assets/prefabs/deployable/large wood storage/sound/large-wood-box-deploy.asset
assets/prefabs/deployable/large wood storage/effects/large-wood-box-deploy.prefab