Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
leaf-rustle-crunchy-hard-1
audioclips
assets/content/sound/audioclips/foliage/leaf-rustle-crunchy-hard-1.wav
assets/content/sound/sounddefinitions/foliage/leaf-rustle-crunchy-hard.asset
assets/rust.ai/agents/snake/effects/snake_hide_effect.prefab
assets/rust.ai/agents/snake/effects/snake_reveal effect.prefab