RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
m16-gunshot-body-silenced-001
prefabs
0:02
assets/prefabs/weapons/m16a2/sound/m16-gunshot-body-silenced-001.ogg
assets/prefabs/weapons/m16a2/sound/m16-gunshot-body-silenced.asset
assets/prefabs/weapons/m16a2/effects/m16-attack_silenced.prefab