RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
m39-gunshot-body-02
prefabs
0:00
assets/prefabs/weapons/m39 emr/sound/m39-gunshot-body-02.wav
assets/prefabs/weapons/m39 emr/sound/m39-gunshot-body.asset
assets/prefabs/weapons/m39 emr/effects/attack.prefab
assets/prefabs/weapons/m39 emr/effects/attack_muzzlebrake.prefab