RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
megaphone-active-loop
propsloop
0:04
assets/content/props/megaphone/sound/megaphone-active-loop.wav
assets/content/props/megaphone/sound/megaphone-active-loop.asset
assets/bundled/prefabs/autospawn/underwater-lab-segment/module_1200x1200_3way.prefab
assets/bundled/prefabs/autospawn/underwater-lab-segment/module_1500x1800_2way_ladder.prefab
assets/content/structures/underwater_labs/module_1200x1200_3way.prefab