RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
minicopter-damaged-03
vehicles
0:01
assets/content/vehicles/minicopter/sound/minicopter-damaged-03.wav
assets/content/vehicles/minicopter/sound/minicopter-damaged.asset
assets/content/effects/cars/pfx_car_collision.prefab
assets/content/vehicles/minicopter/debris_effect.prefab