Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
minigun-gunshot-LFE-loop
prefabsloop
assets/prefabs/weapons/minigun/sound/minigun-gunshot-lfe-loop.wav
assets/prefabs/weapons/minigun/sound/minigun-gunshot-lfe-loop.asset
assets/prefabs/weapons/minigun/minigun.entity.prefab