Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
2 of 2 sounds
minigun-gunshot-body-loop-distant
prefabsloop
assets/prefabs/weapons/minigun/sound/minigun-gunshot-body-loop-distant.wav
assets/prefabs/weapons/minigun/sound/minigun-gunshot-body-loop.asset
assets/prefabs/weapons/minigun/minigun.entity.prefab
minigun-gunshot-body-loop
prefabsloop
assets/prefabs/weapons/minigun/sound/minigun-gunshot-body-loop.wav
assets/prefabs/weapons/minigun/sound/minigun-gunshot-body-loop.asset
assets/prefabs/weapons/minigun/minigun.entity.prefab