Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
mixing-table-mix-finish-001
prefabs
assets/prefabs/deployable/mixingtable/sound/mixing-table-mix-finish-001.wav
assets/prefabs/deployable/mixingtable/sound/mixing-table-mix-finish.asset
assets/bundled/prefabs/static/mixingtable_on.static.prefab
assets/prefabs/deployable/mixingtable/mixingtable.deployed.prefab