RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
mortar-explosion-frag-distant-002
prefabs
0:02
assets/prefabs/deployable/mortar/sound/mortar-explosion-frag-distant-002.ogg
assets/prefabs/deployable/mortar/sound/mortar-explosion-frag.asset
assets/prefabs/deployable/mortar/effects/mortar_explosion_frag.prefab