Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
motorcycle-damaged-02
vehicles
assets/content/vehicles/bikes/sound/motorcycle-damaged-02.ogg
assets/content/vehicles/bikes/sound/motorcycle-damaged.asset
assets/content/vehicles/bikes/motorbikecollisioneffect.prefab