Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
music-box-dust-loop
prefabsloop
assets/prefabs/misc/easter/sound/music-box-dust-loop.ogg
assets/prefabs/misc/easter/sound/music-box-dust-loop.asset
assets/prefabs/misc/easter/faberge_egg_b/rustigeegg_b.deployed.prefab