RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
nailgun-attack
prefabs
0:01
assets/prefabs/weapons/nailgun/sound/nailgun-attack.wav
assets/prefabs/weapons/nailgun/sound/nailgun-attack.asset
assets/prefabs/weapons/nailgun/effects/attack.prefab