RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
nuclear-missile-silo-ambience-water-leak-loop-01
monumentsloop
0:30
assets/content/sound/monuments/nuclearmissilesilo/nuclear-missile-silo-ambience-water-leak-loop-01.ogg
assets/content/sound/monuments/nuclearmissilesilo/nuclear-missile-silo-ambience-water-leak-loop.asset
assets/content/vehicles/siegeweapons/batteringram/subents/batteringram.head.prefab