RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
oil-refinery-extinguish
prefabs
0:01
assets/prefabs/deployable/oil refinery/sound/oil-refinery-extinguish.wav
assets/prefabs/deployable/oil refinery/sound/oil-refinery-extinguish.asset
assets/bundled/prefabs/autospawn/monument/harbor/harbor_1.prefab
assets/bundled/prefabs/autospawn/monument/harbor/harbor_2.prefab
assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab