RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
oilrig-steam-loop
oilrigloop
0:08
assets/content/sound/oilrig/oilrig-steam-loop.ogg
assets/content/sound/sounddefinitions/steam/pressurized-steam-loop.asset
assets/content/vehicles/siegeweapons/batteringram/subents/batteringram.head.prefab