RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
phys-impact-wood-1
physics
0:00
assets/content/sound/physics/phys-impact-wood-1.wav
assets/content/sound/physics/phys-impact-wood.asset
assets/bundled/prefabs/fx/impacts/physics/phys-impact-wood-hard.prefab
assets/bundled/prefabs/fx/impacts/physics/phys-impact-wood-med.prefab
assets/bundled/prefabs/fx/impacts/physics/phys-impact-wood-soft.prefab