RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
player-boat-sink-01
prefabs
0:19
assets/prefabs/boat/sounds/player-boat-sink-01.ogg
assets/prefabs/boat/sounds/player-boat-sink.asset
assets/prefabs/boat/effects/player-boat-sink.prefab