RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
pt-boat-single-turret-ammo-fall-water-03
vehicles
0:00
assets/content/vehicles/boats/ptboat/sounds/50cal/pt-boat-single-turret-ammo-fall-water-03.ogg
assets/content/vehicles/boats/ptboat/sounds/50cal/pt-boat-single-turret-ammo-fall-water.asset
assets/content/vehicles/boats/ptboat/effects/attack.50cal.single.prefab
assets/content/vehicles/boats/ptboat/turrets/50cal/effects/single-attack.prefab