Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
pt-boat-single-turret-ammo-fall-water-04
vehicles
assets/content/vehicles/boats/ptboat/sounds/50cal/pt-boat-single-turret-ammo-fall-water-04.ogg
assets/content/vehicles/boats/ptboat/sounds/50cal/pt-boat-single-turret-ammo-fall-water.asset
assets/content/vehicles/boats/ptboat/effects/attack.50cal.single.prefab
assets/content/vehicles/boats/ptboat/turrets/50cal/effects/single-attack.prefab