RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
rocket-engine-loop
prefabsloop
0:06
assets/prefabs/weapons/rocketlauncher/sound/rocket-engine-loop.ogg
assets/content/sound/sounddefinitions/weapons/rocket_launcher/rocket_engine.asset
assets/prefabs/weapons/homingmissilelauncher/sound/homing-missile-launcher-flight-loop.asset
assets/prefabs/ammo/rocket/rocket_basic.prefab
assets/prefabs/ammo/rocket/rocket_basic_rpg.prefab
assets/prefabs/ammo/rocket/rocket_heatseeker.prefab