RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
rocket-launcher-rocket-hv-explosion-distant-03
prefabs
0:03
assets/prefabs/weapons/rocketlauncher/sound/rocket-launcher-rocket-hv-explosion-distant-03.wav
assets/prefabs/weapons/rocketlauncher/sound/rocket-launcher-rocket-hv-explosion.asset
assets/prefabs/weapons/rocketlauncher/effects/rocket_explosion_hv.prefab