RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
sail-catch-wind-03
prefabs
0:01
assets/prefabs/deployable/boatbuilding/sail/sound/sail-catch-wind-03.ogg
assets/prefabs/deployable/boatbuilding/sail/sound/sail-catch-wind.asset
assets/prefabs/deployable/boatbuilding/sail/sail.deployed.prefab