RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
salvaged-axe-strike-2
prefabs
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assets/prefabs/weapons/salvaged_axe/sound/salvaged-axe-strike-2.wav
assets/prefabs/weapons/salvaged_axe/sound/salvaged-axe-strike.asset
assets/prefabs/weapons/salvaged_axe/effects/strike.prefab