RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
salvaged-cleaver-air-loop-01
prefabsloop
0:03
assets/prefabs/weapons/cleaver big/sound/new sounds/salvaged-cleaver-air-loop-01.ogg
assets/prefabs/weapons/cleaver big/sound/new sounds/salvaged-cleaver-air-loop.asset
assets/prefabs/weapons/cleaver big/salvaged_cleaver.projectile.prefab