Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
satellite-control-computer-power-off
prefabs
assets/prefabs/satellitecrash/controlcomputer/sound/satellite-control-computer-power-off.ogg
assets/prefabs/satellitecrash/controlcomputer/sound/satellite-control-computer-power-off.asset
assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab
assets/prefabs/satellitecrash/controlcomputer/satellitecontrolcomputer.entity.prefab
assets/prefabs/satellitecrash/controlcomputer/satellitecontrolcomputer.static.entity.prefab