RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
search-light-active-loop
prefabsloop
0:02
assets/prefabs/deployable/search light/sound/search-light-active-loop.wav
assets/prefabs/deployable/search light/sound/search-light-active-loop.asset
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight.prefab
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_long.prefab
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_med.prefab