Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
search-light-move-loop
prefabsloop
assets/prefabs/deployable/search light/sound/search-light-move-loop.ogg
assets/prefabs/deployable/search light/sound/search-light-move-loop.asset
assets/bundled/prefabs/autospawn/monument/large/military_tunnel_1.prefab
assets/bundled/prefabs/autospawn/monument/medium/radtown_small_3.prefab
assets/bundled/prefabs/autospawn/monument/small/stables_b.prefab