Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
search-light-turn-on
prefabs
assets/prefabs/deployable/search light/sound/search-light-turn-on.wav
assets/content/sound/oilrig/oilrig-breaker-clunk.asset
assets/prefabs/deployable/search light/sound/search-light-turn-on.asset
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight.prefab
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_long.prefab
assets/bundled/prefabs/modding/cinematic/cinematic_spotlight_med.prefab