RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
shark_bite_1
rust.ai
0:01
assets/rust.ai/agents/fish/shark/sound/shark_bite_1.wav
assets/rust.ai/agents/fish/shark/sound/shark_bite.asset
assets/rust.ai/agents/fish/shark/effects/bloodcloud.prefab
assets/rust.ai/agents/fish/shark/effects/bloodcloud.soundonly.prefab