RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
signal-computer-transmit-01
structures
0:05
assets/content/structures/excavator/prefabs/sound/signalcomputer/signal-computer-transmit-01.ogg
assets/content/structures/excavator/prefabs/sound/signalcomputer/signal-computer-transmit.asset
assets/bundled/prefabs/deepsea/deepseasignalcomputer.prefab