Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
sleigh-movement-distant
prefabsloop
assets/prefabs/misc/xmas/sleigh/sound/sleigh-movement-distant.ogg
assets/prefabs/misc/xmas/sleigh/sound/sleigh_movement.asset
assets/prefabs/misc/xmas/sleigh/santasleigh.prefab