Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
smart-switch-off-001
prefabs
assets/prefabs/deployable/playerioents/app/smartswitch/sound/smart-switch-off-001.wav
assets/prefabs/deployable/playerioents/app/smartswitch/sound/smart-switch-off.asset
assets/prefabs/deployable/playerioents/app/smartswitch/smartswitch.prefab