RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
smart-switch-on-003
prefabs
0:00
assets/prefabs/deployable/playerioents/app/smartswitch/sound/smart-switch-on-003.wav
assets/prefabs/deployable/playerioents/app/smartswitch/sound/smart-switch-on.asset
assets/prefabs/deployable/playerioents/app/smartswitch/smartswitch.prefab