RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

2 of 2 sounds
smoke_loop
audioclips
0:03
assets/content/sound/audioclips/weapons/supplysignal/smoke_loop.wav
smoke_loop
prefabsloop
0:05
assets/prefabs/tools/smoke grenade/sound/smoke_loop.ogg
assets/prefabs/tools/smoke grenade/sound/smoke_loop.asset
assets/prefabs/ammo/40mmgrenade/40mm_grenade_smoke.prefab
assets/prefabs/tools/smoke grenade/grenade.smoke.deployed.prefab
assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.grenade.smoke.deployed.prefab