Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
snowmobile-physics-impact-04
vehicles
assets/content/vehicles/snowmobiles/sound/snowmobile-physics-impact-04.wav
assets/content/vehicles/snowmobiles/sound/snowmobile-physics-impact.asset
assets/content/vehicles/snowmobiles/snowmobilecollisioneffect.prefab