RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
spinner-wheel-spin-loop
prefabsloop
0:09
assets/prefabs/deployable/spinner_wheel/sound/spinner-wheel-spin-loop.ogg
assets/prefabs/deployable/spinner_wheel/sound/spinner-wheel-spin-loop.asset
assets/bundled/prefabs/autospawn/monument/medium/bandit_town.prefab
assets/prefabs/deployable/spinner_wheel/spinner.wheel.deployed.prefab
assets/prefabs/misc/casino/bigwheel/big_wheel.prefab