Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
survey-charge-fuse-loop
prefabsloop
assets/prefabs/tools/surveycharge/sound/survey-charge-fuse-loop.ogg
assets/prefabs/tools/surveycharge/sound/survey-charge-fuse-loop.asset
assets/prefabs/tools/surveycharge/survey_charge.deployed.prefab
assets/prefabs/weapons/deployablesiegeexplosives/explosivesiegedeployable.prefab