Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
survey-charge-stick
audioclips
assets/content/sound/audioclips/weapons/survey_charge/survey-charge-stick.wav
assets/content/sound/sounddefinitions/weapons/survey_charge/survey-charge-stick.asset
assets/bundled/prefabs/fx/weapons/survey_charge/survey_charge_stick.prefab