RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
torpedo-explosion-underwater-splash-003
prefabs
0:02
assets/prefabs/ammo/torpedo/sound/torpedo-explosion-underwater-splash-003.wav
assets/prefabs/ammo/torpedo/sound/torpedo-explosion-underwater-splash.asset
assets/content/effects/explosions/underwater/explosion_underwater_large.prefab
assets/content/effects/explosions/underwater/explosion_underwater_medium.prefab
assets/content/effects/explosions/underwater/explosion_underwater_small.prefab