Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
travelling-vendor-backfire-02
prefabs
assets/prefabs/npc/travelling vendor/sound/travelling-vendor-backfire-02.ogg
assets/prefabs/npc/travelling vendor/sound/travelling-vendor-backfire.asset
assets/prefabs/npc/travelling vendor/effects/vendor truck exhaust backfire.prefab
assets/prefabs/npc/travelling vendor/travellingvendor.prefab