Sounds
11 289 on publicIn game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.
1 of 1 sounds
tree-fall-impact-small-002
nature
assets/content/nature/treesprefabs/trees/sound/tree-fall-impact-small-002.wav
assets/content/nature/treesprefabs/trees/sound/tree-fall-impact-small.asset
assets/content/nature/treesprefabs/trees/effects/tree_impact_small.prefab