RustTip

Sounds

11 289 on public

In game a sound is played through a SoundDefinition (clip variants, volume, range), which prefabs call — e.g. fx effects whose paths go to Effect.server.Run. Click any path to copy it.

1 of 1 sounds
tree_marking_spray_1
nature
0:00
assets/content/nature/treesprefabs/trees/sound/tree_marking_spray_1.wav
assets/content/nature/treesprefabs/trees/sound/tree_spray.asset
assets/content/nature/treesprefabs/trees/effects/tree_marking_spawn.prefab